﻿namespace StudentAgeSaveEditor.GameData.Effect
{
    class EffectorChangeHobby : Effector
    {
        public enum SubType
        {
            AddExp = 1,
            AddEnergyByLevel = 7,
            AddExpInc = 10,
            AddExpEachRound = 11,
            AddAttrWhenLevelUp = 20,
            ExtraAchievement = 99,
            HealthRankToSkill = 100,
            ZhuangchangToAttrMul = 110
        }

        public SubType subType;

        public int subType2;

        public int skillId;

        public float value;

        public float value2;

        public int attrId;
    }
}
